Chandelure
Hello, my name is
Jaehong Min, and I’m also known as “Purity” or “PurityVGC” on the internet. Today,
I’m going to do a Pokémon Analysis on Chandelure. Chandelure was a quite
popular Pokémon in the VGC ’11 metagame, and was used for many purposes such as to set up Trick Room, Choice variants, and etc. So let’s get into this!
Overview
Chandelure is a Ghost/Fire type Pokémon, with a
massive Special Attack base of 145. With the new typing in Gen VI, Game Freak
completely buffed the Ghost type, making Ghost attacks only immune on Normal
types, and resisted by Dark types. In my opinion, the value of Fire types have
gone up greatly in the VGC ’14 metagame, since there are a lot of Steel types
here and there, which counters the very common core of Fairy and Dragon types,
and a lot of Grass types that counter one of the most common Pokémon ever in
the metagame, Rotom-W. In addition to that, Fire-types also have a resistance to fairy-type attacks. Since Chandelure packs both of these types, it will do a
lot if you just slap it on a team. Its abilities are Flame Body, which could
burn Physical attackers that target Chandelure, Flash Fire, which could be a
great ability for any Special Attacker with Mega Charizard Y being so common, and
Infiltrator, which can ignore screens, substitutes, and more. I won’t list Life
Orb Chandelure since I don’t think Life Orb is viable on Chandelure. So let’s get to
the sets, shall we?
Ability: Infiltrator
EVs: 92 HP / 244 SAtk / 172 Spd
Timid Nature
- Shadow Ball
- Fire Blast/Overheat
- Heat Wave
- Energy Ball
This is the Choice Scarf Infiltrator Chandelure I run. This
Chandelure counters many things like Choice Scarf Gardevoir, Gengar/Mega
Gengar, Substitute Leftovers Aegislash, Ferrothorn and more. I wanted to use
Chandelure on my team because of its superb typing, but I couldn’t find out how
to use it to fit my team. I looked at the previous Chandelure that were used
in previous events. Almost everyone used Fire Gem or Life Orb, but I didn’t
think either one was viable this year, considering the fragility of Chandelure.
Then I discovered some people used Choice Scarf. With the speed boosted from
the Scarf and with the 172 speed EVs, it can outspeed Timid max speed Mega
Gengar, and the rest is self explanatory.
Chandelure @ Choice Specs
Ability: Infiltrator/Flash Fire
EVs: 188 HP / 60 SAtk / 40 SDef / 220 Spd
Timid Nature
- Shadow Ball
- Fire Blast/Overheat
- Heat Wave
- Energy Ball
Choice Specs Chandelure is also nice. Chandelure’s Special Attack stat
is massive, so if you slap on those Choice Specs on Chandelure, you’ll only
need any Special Attack investment to around 60. I had a lot of trouble with
Substitute Aegislash, so if you have Infiltrator, you can bypass the
substitute. If you have Flash Fire, you can switch into something like a Heat
Wave from Mega Charizard Y, and get a boost in Special Attack.
Meowstic-M @ Sitrus Berry
Ability: Prankster
EVs: 252 HP / 124 Def / 120 SDef / 12 Spd
Bold Nature
- Safeguard
- Swagger
- Quick Guard/Sunny Day
- Charm
I found this Meowstic to work extremely well with Chandelure, or with
any Goodstuffs team. Charm can completely cripple physical attackers that
threaten Chandelure, and Swagger can give special attackers a chance to not
move, which keeps Chandelure safe.
There are a lot of other item/spread choices for Chandelure, this is just a few. An example is Leftovers Sub/Protect defensive Chandelure, which works really well for me. Feel free to try any of these spreads that I listed. I hope my article helped you, even if you’re not looking to use
Chandelure or Meowtsic in the near future. Thank you for reading, and feel free
to share opinions in the comments below!
-Jaehong-
I would like to know what Chandelure's EVs are for on the choice specs set, as it seems very specific when in reality, more sp att = more damage dealt, which is what most people use Chandelure for.
ReplyDeletees reicht
ReplyDeleteI run a meowstic with the same moveset for my kangaskhan. I might just slap one on my team. Also i fjnd TR and perish trap rain teams hard and hopeless, any advice?
ReplyDeleteI find it so too, relying on one strategy is extremely risky, so I wouldn't recommend doing it. I always mess up if I try to use a gimmick like Rain Perish Trap/TR. TR teams are very difficult to build.
DeleteGreat job on this, loved hearing your thoughts on the ghostly chandelier.
ReplyDelete