Thursday, January 23, 2014

■[カロスダブル][Kalos-Double][Team]15th Arena-Off Team(Top16)-Perish Trap Rainy Team

■[カロスダブル][Kalos-Double][Team]15th Arena-Off Team(Top16)-Perish Trap Rainy Team



Politoed@Brightpowder
Sassy Nature
Drizzle
EV: 204 HP/148 Def/156 SDef
IVs:0 Spd
-Scald
-Hypnosis
-Perish Song
-Protect



The HP evs are designed to take minimal damages from chip damage (e.g. hail). This spread also survives a Timid Mega Manectric's Thunder and also can survive an Adamant Mega Mawile's Play Rough.
Scald was chosen because I wanted an accurate move and the burn chance is also very welcome
Hypnosis was chosen over Encore or Ice Beam, because I felt it was more suited for a team of this nature.
Brightpowder was chosen since Leftovers or Sitrus Berry were already used on two of my party's pokemon. Since Politoed can take a Thunder from Mega-Manectric I felt that it could benefit from an item that could turn the odds of the battle in my favour.




Kingdra@Life Orb
Timid Nature
Swift Swim
EVs: 4 HP/252 SpA/252 Spd
-Hydro Pump
-Draco Meteor
-Muddy Water
-Protect

This Kingdra needed to be quicker than my opponent's Kingdra so I chose a Timid Nature instead of Modest. Life Orb was chosen instead of the common items for Kingdra such as Choice Specs, which I felt was incompatible with this type of team. Kingdra was a pokemon a feel a lot of opponents would like to take out of the fight, so I liked the option of Protecting when needed. Kingdra was mainly used when I couldn't use my Perish Trapping tactic.


Gengar@Gengarite
Timid Nature
Levitate>Shadow Tag
EVs: 188 HP / 20 Def / 44 SAtk / 4 SDef / 252 Spd
-Shadow Ball
-Substitute
-Perish Song
-Protect

The HP evs are designed to take chip damage. The Defense Evs allow it to take an Intimidated Adamant Tyranitar's Crunch plus one round of sandstorm damage. The SDef evs allow Gengar to take a rain boosted Modest Politoed's Hydro Pump. The SpA investment has a 13/16 chance to defeat 252 HP Chandelure.


Gothithelle@Sitrus Berry
Sassy Nature
IVs:0 Spd
Shadow Tag
EVs: 236 HP / 188 Def / 84 SDef
-Psybeam
-Trick Room
-Protect
-Reflect
The HP again is optimized to take chip damage. The Defense allows me to have a high chance of surviving an Adamant Mega Tyranitar's Crunch. With Sitrus Berry Gothithelle can survive a Modest Kingdra's Choice Specs Hydro Pump as well as a Rain boosted Modest Politoed's Hydro Pump. Psybeam was chosen because I liked the confusion chance of it, but Psychic or Psyshock are both options you can use as well.


Amoonguss@Eject Button
Sassy Nature
Regenerator
EVs: 236 HP / 68 Def / 204 SDef
IVs: 0 Spd
-Spore
-Giga Drain
-Protect
-Rage Powder

The HP is divisible by 3 so Amoonguss can get the most benefit out of Regenerator. The moveset is standard, so I won't go over it. The SDef EVs allow Amoonguss to take a Sun boosted Timid Charizard-Y's Heat Wave. Eject Button allows me to reset rain or when Scrafty switches out to Amoonguss, allows me to reuse Fake Out, effectively exhausting one of my opponents turns. This also cancels out the effect of moves like U-Turn and Volt Switch.


Scrafty@Leftovers
Careful Nature
Intimidate
EVs: 252 HP / 92 Atk / 44 Def / 116 SDef / 4 Spd
-Fake Out
-Protect
-Crunch
-Drain Punch

In tandem with Gengar's Shadow Ball the Attack investment allows Scrafty to KO 244 HP/156 Defense/108 SDef Trenavant with a Sitrus Berry. This spread allows Scrafty to survive a Talonflame's Brave Bird and allows it to survive a Choice Specs Kingdra's Rain boosted Hydro Pump. This spread also may have a 77% chance to survive a Timid Gardevoir's Dazzling Gleam.

++++Team Synergy and Pokemon Choice for Battles++++


Scrafty/Gengar/Politoed/Gothithelle (Standard Choice)
1st turn:Fake Out with Scrafty and Mega Evolve with Gengar. Gengar will then use Perish Song.

*The Priority of which Pokemon to use Fake Out on with Scrafty is as follows (in order from highest importance to least important)
Anything that can Intercept Perish Song> Anything that can score a OHKO on my Pokemon>High Powered attackers>Others

2nd turn: Double Protect
3rd turn; Switch to Pokemon in the rear (in this case, Gothithelle, Politoed)to erase the Perish Countdown on your pokemon.
4th turn: Double Protect.


Amoonguss/Gengar/Gothithelle/Politoed
This configuration is chosen when my opponent has a fast Taunter such as Greninja or a fast Fake Out user such as Liepard.
1st turn: Mega Evolve Gengar, Double Protect with both Amoonguss and Mega Gengar
2nd turn: Perish Song (Gengar), Rage Powder (Amoonguss)
the rest of turns are self-explanatory.

Threats
Ghost types: Gengar and Scrafty's moves can beat the majority of them (e.g. Gourgeist,Chandelure,Trenavant) but be extremely wary of Choice Scarf Chandelure.
Gengar+Sableye: Flexible choices are the key to sucsess against these Pokemon.
Aegislash: If you can predict what move it will use (e.g. King's Shield, Flash Cannon, Shadow Ball,) you can win.
Volt Switch, U-Turn: You better throw away any notion of using Perish Trap here, hit hard with your high power moves!

Achievements
1st on the Pokemon Showdown! Server under the names of showme and igrek.
15th Arena Off!-Top 16.

Original team found: http://d.hatena.ne.jp/YT0616/touch/20140122/1390407078
Translation by Miikasa/LithiumAcid (Adit Selvaraj)

This team is by https://twitter.com/warnyan0616

Thank you to Keewan Bae https://twitter.com/bizzy_thug  for directing me to this information

- Adit

                                               Wolfe's Analysis

  I'll start by touching on some of the unique team choices made on this team. The first is the fact that Politoed's item is Brightpowder. While this might seem like a ridiculous choice at first, it makes some sense upon reflection. As the original team builder stated, he already had both primary recovery items in use elsewhere on his team, and because his Politoed survived the strongest Electric Type attack he was likely to face, he felt that Brightpowder, although unreliable, was the next best option. I personally would have experimented with items such as Safety Goggles or Mental Herb, as when I ran Perish Trap last year I found mental Herb to be game changing. Safety Goggles could work as well due to the new mechanic where Grass types ignore Rage Powder, and falling asleep would cause Politoed to be unable to Protect. Hypnosis>Ice Beam is another unconventional choice, but as this player seemed to be utilizing the odds already it pairs well with his style. Politoed doesn't have too many good moves anymore and I don't think objectively any one choice is better than any other. Next up is Kingdra, which I think was a solid choice, except that I might have utilized Disable instead of one of the Water moves in order to incapacitate choice locked Pokemon. Gengar is up next, and has so many potential moves. I like the EV spread for this set in particular. Gengar can experiment with Will-O-Wisp and Disable as well as some other niche options, but again I think the choices made are more stylistic than objective. Gothitelle's Ev spread is fantastic. I think Psybeam is a funny choice, and I personally would have opted for Psychic or Psyshock in order to hit Psychic weak Pokemon more effectively, but I suppose the surprise factor and the power of Confusion+Shadow Tag makes up for the drop in power. Scrafty and Amoongus are both standard and I don't feel the need to discuss them in depth. Perish Trap this season got a lot of interesting new tools, and I dont believe this is the last of the teams we will see in a Top Cut somewhere. At the moment in the US at least, Perish Trap hasn't quite caught on yet, and I personally hope it never will, but it is undoubtedly a dangerous strategy when built correctly and used with fore site. It might be time to change my Mr. Mime to soundproof.

5 comments:

  1. Great team. With 2 shadow tag, it becomes easier to keep enemies trapped. I think that's why Perish Trap team became more powerful. I gurantee this team because I used almost same team before .

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    Replies
    1. Thanks so much for the comments Wonseok! We hope to have more Japanese and Korean content added soon. And again, thanks so much for the support :>

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  2. I've have yet to be disappointed in reading an article here on Eggy Emporium. Good shit.

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  3. Awesome team and nice explanation. Been using something similar so far myself with nowhere near as much success, so his variant must be better or he must be a much better battler than I am (probably both). I'll be looking to try out some of these ideas and spreads -- surviving TTar Crunch was something I probably didn't put enough emphasis on.

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  4. I think Disable is missing as an option on Gengar (though it's not widely available yet), but it allows you to delay a turn of switching out since Gengar can easily outspeed and disable a threat with it that is using an attack on it (for example, ruining Scrappy Kanga's attempt to hit you with Return).

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